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Zhengqin Li
Zhengqin Li
15
papers
740
total citations
papers (15)
Inverse Rendering for Complex Indoor Scenes: Shape, Spatially-Varying Lighting and SVBRDF From a Single Image
CVPR 2020
arXiv
305
citations
Physically-Based Editing of Indoor Scene Lighting from a Single Image
ECCV 2022
arXiv
79
citations
Through the Looking Glass: Neural 3D Reconstruction of Transparent Shapes
CVPR 2020
arXiv
78
citations
IRISformer: Dense Vision Transformers for Single-Image Inverse Rendering in Indoor Scenes
CVPR 2022
arXiv
65
citations
Neural-PBIR Reconstruction of Shape, Material, and Illumination
ICCV 2023
arXiv
51
citations
TextureDreamer: Image-Guided Texture Synthesis Through Geometry-Aware Diffusion
CVPR 2024
arXiv
50
citations
PhotoScene: Photorealistic Material and Lighting Transfer for Indoor Scenes
CVPR 2022
arXiv
33
citations
Digital Twin Catalog: A Large-Scale Photorealistic 3D Object Digital Twin Dataset
CVPR 2025
arXiv
18
citations
4DGT: Learning a 4D Gaussian Transformer Using Real-World Monocular Videos
NEURIPS 2025
arXiv
15
citations
NeRF Analogies: Example-Based Visual Attribute Transfer for NeRFs
CVPR 2024
arXiv
15
citations
3D Mesh Editing using Masked LRMs
ICCV 2025
arXiv
12
citations
IRIS: Inverse Rendering of Indoor Scenes from Low Dynamic Range Images
CVPR 2025
arXiv
10
citations
LIRM: Large Inverse Rendering Model for Progressive Reconstruction of Shape, Materials and View-dependent Radiance Fields
CVPR 2025
arXiv
7
citations
DGS-LRM: Real-Time Deformable 3D Gaussian Reconstruction From Monocular Videos
NEURIPS 2025
arXiv
2
citations
OpenRooms: An Open Framework for Photorealistic Indoor Scene Datasets
CVPR 2021
0
citations