CAGE: Unsupervised Visual Composition and Animation for Controllable Video Generation

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Abstract

The field of video generation has expanded significantly in recent years, with controllable and compositional video generation garnering considerable interest. Most methods rely on leveraging annotations such as text, objects' bounding boxes, and motion cues, which require substantial human effort and thus limit their scalability. In contrast, we address the challenge of controllable and compositional video generation without any annotations by introducing a novel unsupervised approach. Our model is trained from scratch on a dataset of unannotated videos. At inference time, it can compose plausible novel scenes and animate objects by placing object parts at the desired locations in space and time. The core innovation of our method lies in the unified control format and the training process, where video generation is conditioned on a randomly selected subset of pre-trained self-supervised local features. This conditioning compels the model to learn how to inpaint the missing information in the video both spatially and temporally, thereby learning the inherent compositionality of a scene and the dynamics of moving objects. The abstraction level and the imposed invariance of the conditioning input to minor visual perturbations enable control over object motion by simply using the same features at all the desired future locations. We call our model CAGE, which stands for visual Composition and Animation for video GEneration. We conduct extensive experiments to validate the effectiveness of CAGE across various scenarios, demonstrating its capability to accurately follow the control and to generate high-quality videos that exhibit coherent scene composition and realistic animation.

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