Poster "3d reconstruction" Papers
86 papers found • Page 1 of 2
Conference
3D Mesh Editing using Masked LRMs
William Gao, Dilin Wang, Yuchen Fan et al.
3DRealCar: An In-the-wild RGB-D Car Dataset with 360-degree Views
Xiaobiao Du, Yida Wang, Haiyang Sun et al.
A Lightweight UDF Learning Framework for 3D Reconstruction Based on Local Shape Functions
Jiangbei Hu, Yanggeng Li, Fei Hou et al.
AniGrad: Anisotropic Gradient-Adaptive Sampling for 3D Reconstruction From Monocular Video
Noah Stier, Alex Rich, Pradeep Sen et al.
AniSDF: Fused-Granularity Neural Surfaces with Anisotropic Encoding for High-Fidelity 3D Reconstruction
Jingnan Gao, Zhuo Chen, Xiaokang Yang et al.
BG-Triangle: Bézier Gaussian Triangle for 3D Vectorization and Rendering
Minye Wu, Haizhao Dai, Kaixin Yao et al.
Boost 3D Reconstruction using Diffusion-based Monocular Camera Calibration
Junyuan Deng, Wei Yin, Xiaoyang Guo et al.
Bridging Diffusion Models and 3D Representations: A 3D Consistent Super-Resolution Framework
Yi-Ting Chen, Ting-Hsuan Liao, Pengsheng Guo et al.
Certifiably Optimal Anisotropic Rotation Averaging
Carl Olsson, Yaroslava Lochman, Johan Malmport et al.
Continuous 3D Perception Model with Persistent State
Qianqian Wang, Yifei Zhang, Aleksander Holynski et al.
CULTURE3D: A Large-Scale and Diverse Dataset of Cultural Landmarks and Terrains for Gaussian-Based Scene Rendering
xinyi zheng, Steve Zhang, Weizhe Lin et al.
Demeter: A Parametric Model of Crop Plant Morphology from the Real World
Tianhang Cheng, Albert Zhai, Evan Chen et al.
DiET-GS: Diffusion Prior and Event Stream-Assisted Motion Deblurring 3D Gaussian Splatting
Seungjun Lee, Gim Hee Lee
Easy3D: A Simple Yet Effective Method for 3D Interactive Segmentation
Andrea Simonelli, Norman Müller, Peter Kontschieder
EasyHOI: Unleashing the Power of Large Models for Reconstructing Hand-Object Interactions in the Wild
Yumeng Liu, Xiaoxiao Long, Zemin Yang et al.
Fin3R: Fine-tuning Feed-forward 3D Reconstruction Models via Monocular Knowledge Distillation
Weining Ren, Hongjun Wang, Xiao Tan et al.
GenFusion: Closing the Loop between Reconstruction and Generation via Videos
Sibo Wu, Congrong Xu, Binbin Huang et al.
HAMSt3R: Human-Aware Multi-view Stereo 3D Reconstruction
Sara Rojas Martinez, Matthieu Armando, Bernard Ghanem et al.
How Many Tokens Do 3D Point Cloud Transformer Architectures Really Need?
Tuan Tran Anh, Duy M. H. Nguyen, Hoai-Chau Tran et al.
IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and Illuminations
Zhibing Li, Tong Wu, Jing Tan et al.
Learning Neural Exposure Fields for View Synthesis
Michael Niemeyer, Fabian Manhardt, Marie-Julie Rakotosaona et al.
Learning Partonomic 3D Reconstruction from Image Collections
Xiaoqian Ruan, Pei Yu, Dian Jia et al.
LightCity: An Urban Dataset for Outdoor Inverse Rendering and Reconstruction under Multi-illumination Conditions
Jingjing Wang, Qirui Hu, Chong Bao et al.
LoRA3D: Low-Rank Self-Calibration of 3D Geometric Foundation models
Ziqi Lu, Heng Yang, Danfei Xu et al.
MAC-Ego3D: Multi-Agent Gaussian Consensus for Real-Time Collaborative Ego-Motion and Photorealistic 3D Reconstruction
Xiaohao Xu, Feng Xue, Shibo Zhao et al.
Matérn Kernels for Tunable Implicit Surface Reconstruction
Maximilian Weiherer, Bernhard Egger
MET3R: Measuring Multi-View Consistency in Generated Images
Mohammad Asim, Christopher Wewer, Thomas Wimmer et al.
MonoInstance: Enhancing Monocular Priors via Multi-view Instance Alignment for Neural Rendering and Reconstruction
Wenyuan Zhang, Yixiao Yang, Han Huang et al.
Multimodal LiDAR-Camera Novel View Synthesis with Unified Pose-free Neural Fields
Weiyi Xue, Fan Lu, Yunwei Zhu et al.
MVGBench: a Comprehensive Benchmark for Multi-view Generation Models
Xianghui Xie, Jan Lenssen, Gerard Pons-Moll
Odd-One-Out: Anomaly Detection by Comparing with Neighbors
Ankan Kumar Bhunia, Changjian Li, Hakan Bilen
Open-World Amodal Appearance Completion
Jiayang Ao, Yanbei Jiang, Qiuhong Ke et al.
Ouroboros3D: Image-to-3D Generation via 3D-aware Recursive Diffusion
Hao Wen, Zehuan Huang, Yaohui Wang et al.
PBR-NeRF: Inverse Rendering with Physics-Based Neural Fields
Sean Wu, Shamik Basu, Tim Broedermann et al.
PCDreamer: Point Cloud Completion Through Multi-view Diffusion Priors
Guangshun Wei, Yuan Feng, Long Ma et al.
Pow3R: Empowering Unconstrained 3D Reconstruction with Camera and Scene Priors
Wonbong Jang, Philippe Weinzaepfel, Vincent Leroy et al.
Puzzles: Unbounded Video-Depth Augmentation for Scalable End-to-End 3D Reconstruction
Jiahao Ma, Lei Wang, Miaomiao Liu et al.
RaySt3R: Predicting Novel Depth Maps for Zero-Shot Object Completion
Bardienus Duisterhof, Jan Oberst, Bowen Wen et al.
Revealing the 3D Cosmic Web through Gravitationally Constrained Neural Fields
Brandon Zhao, Aviad Levis, Liam Connor et al.
RoomTour3D: Geometry-Aware Video-Instruction Tuning for Embodied Navigation
Mingfei Han, Liang Ma, Kamila Zhumakhanova et al.
SAP: Exact Sorting in Splatting via Screen-Aligned Primitives
Zhanke Wang, Zhiyan Wang, Kaiqiang Xiong et al.
Sharp-It: A Multi-view to Multi-view Diffusion Model for 3D Synthesis and Manipulation
Yiftach Edelstein, Or Patashnik, Dana Cohen-Bar et al.
Test3R: Learning to Reconstruct 3D at Test Time
Yuheng Yuan, Qiuhong Shen, Shizun Wang et al.
TopoGaussian: Inferring Internal Topology Structures from Visual Clues
Xiaoyu Xiong, Changyu Hu, Chunru Lin et al.
UFM: A Simple Path towards Unified Dense Correspondence with Flow
Yuchen Zhang, Nikhil Keetha, Chenwei Lyu et al.
UnCommon Objects in 3D
Xingchen Liu, Piyush Tayal, Jianyuan Wang et al.
Under the Shadow: Exploiting Opacity Variation for Fine-grained Shadow Detection
Xiaotian Qiao, Ke Xu, Xianglong Yang et al.
Video Perception Models for 3D Scene Synthesis
Rui Huang, Guangyao Zhai, Zuria Bauer et al.
Visual Sync: Multi‑Camera Synchronization via Cross‑View Object Motion
Shaowei Liu, David Yao, Saurabh Gupta et al.
ZeroGrasp: Zero-Shot Shape Reconstruction Enabled Robotic Grasping
Shun Iwase, Muhammad Zubair Irshad, Katherine Liu et al.