"neural scene representation" Papers
24 papers found
Conference
1000+ FPS 4D Gaussian Splatting for Dynamic Scene Rendering
Yuheng Yuan, Qiuhong Shen, Xingyi Yang et al.
3DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splatting
Qi Wu, Janick Martinez Esturo, Ashkan Mirzaei et al.
3D StreetUnveiler with Semantic-aware 2DGS - a simple baseline
Jingwei Xu, Yikai Wang, Yiqun Zhao et al.
BADGR: Bundle Adjustment Diffusion Conditioned by Gradients for Wide-Baseline Floor Plan Reconstruction
Yuguang Li, Ivaylo Boyadzhiev, Zixuan Liu et al.
BARD-GS: Blur-Aware Reconstruction of Dynamic Scenes via Gaussian Splatting
Yiren Lu, Yunlai Zhou, Disheng Liu et al.
BG-Triangle: Bézier Gaussian Triangle for 3D Vectorization and Rendering
Minye Wu, Haizhao Dai, Kaixin Yao et al.
DGS-LRM: Real-Time Deformable 3D Gaussian Reconstruction From Monocular Videos
Chieh Lin, Zhaoyang Lv, Songyin Wu et al.
Dreamweaver: Learning Compositional World Models from Pixels
Junyeob Baek, Yi-Fu Wu, Gautam Singh et al.
DrivingForward: Feed-forward 3D Gaussian Splatting for Driving Scene Reconstruction from Flexible Surround-view Input
Qijian Tian, Xin Tan, Yuan Xie et al.
Free4D: Tuning-free 4D Scene Generation with Spatial-Temporal Consistency
Tianqi Liu, Zihao Huang, Zhaoxi Chen et al.
Frequency-Aware Density Control via Reparameterization for High-Quality Rendering of 3D Gaussian Splatting
Zhaojie Zeng, Yuesong Wang, Lili Ju et al.
High-fidelity 3D Object Generation from Single Image with RGBN-Volume Gaussian Reconstruction Model
Yiyang Shen, Kun Zhou, He Wang et al.
IncEventGS: Pose-Free Gaussian Splatting from a Single Event Camera
Jian Huang, Chengrui Dong, Xuanhua Chen et al.
KeyGS: A Keyframe-Centric Gaussian Splatting Method for Monocular Image Sequences
Keng-Wei Chang, Zi-Ming Wang, Shang-Hong Lai
MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenes
XINJIE ZHANG, Zhening Liu, Yifan Zhang et al.
MonoSplat: Generalizable 3D Gaussian Splatting from Monocular Depth Foundation Models
Yifan Liu, Keyu Fan, Weihao Yu et al.
Multi-StyleGS: Stylized Gaussian Splatting with Multiple Styles
Yangkai Lin, Jiabao Lei, Kui Jia
StreetCrafter: Street View Synthesis with Controllable Video Diffusion Models
Yunzhi Yan, Zhen Xu, Haotong Lin et al.
TreeSplat: Mergeable Tree for Deformable Gaussian Splatting
Qiuhong Shen, Xingyi Yang, Xinchao Wang
DreamScene360: Unconstrained Text-to-3D Scene Generation with Panoramic Gaussian Splatting
Shijie Zhou, Zhiwen Fan, Dejia Xu et al.
HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression
Yihang Chen, Qianyi Wu, Weiyao Lin et al.
Neural Poisson Solver: A Universal and Continuous Framework for Natural Signal Blending
Delong Wu, Hao Zhu, Qi Zhang et al.
Regularizing Dynamic Radiance Fields with Kinematic Fields
Woobin Im, Geonho Cha, Sebin Lee et al.
UniCal: Unified Neural Sensor Calibration
Ze Yang, George G Chen, Haowei Zhang et al.