"physically based rendering" Papers
7 papers found
Conference
MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inference
Wenyuan Zhang, Jimin Tang, Weiqi Zhang et al.
NEURIPS 2025arXiv:2510.11387
5
citations
Reflective Gaussian Splatting
Yuxuan Yao, Zixuan Zeng, Chun Gu et al.
ICLR 2025arXiv:2412.19282
21
citations
TexGaussian: Generating High-quality PBR Material via Octree-based 3D Gaussian Splatting
Bojun Xiong, Jialun Liu, JiaKui Hu et al.
CVPR 2025arXiv:2411.19654
19
citations
IntrinsicAnything: Learning Diffusion Priors for Inverse Rendering Under Unknown Illumination
Xi Chen, Sida Peng, Dongchen Yang et al.
ECCV 2024arXiv:2404.11593
57
citations
Photorealistic Object Insertion with Diffusion-Guided Inverse Rendering
Ruofan Liang, Zan Gojcic, Merlin Nimier-David et al.
ECCV 2024arXiv:2408.09702
24
citations
SpectralNeRF: Physically Based Spectral Rendering with Neural Radiance Field
Ru Li, Jia Liu, Guanghui Liu et al.
AAAI 2024paperarXiv:2312.08692
13
citations
UltrAvatar: A Realistic Animatable 3D Avatar Diffusion Model with Authenticity Guided Textures
Mingyuan Zhou, Rakib Hyder, Ziwei Xuan et al.
CVPR 2024arXiv:2401.11078
11
citations