Poster "3d gaussian splatting" Papers
170 papers found • Page 3 of 4
Conference
Seeing A 3D World in A Grain of Sand
Yufan Zhang, Yu Ji, Yu Guo et al.
SegmentDreamer: Towards High-fidelity Text-to-3D Synthesis with Segmented Consistency Trajectory Distillation
Jiahao Zhu, Zixuan Chen, Guangcong Wang et al.
SEGS-SLAM: Structure-enhanced 3D Gaussian Splatting SLAM with Appearance Embedding
Tianci Wen, Zhiang Liu, Yongchun Fang
Self-Ensembling Gaussian Splatting for Few-Shot Novel View Synthesis
Chen Zhao, Xuan Wang, Tong Zhang et al.
SfM-Free 3D Gaussian Splatting via Hierarchical Training
Bo Ji, Angela Yao
Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitives
Alex Hanson, Allen Tu, Geng Lin et al.
SplArt: Articulation Estimation and Part-Level Reconstruction with 3D Gaussian Splatting
Shengjie Lin, Jiading Fang, Muhammad Zubair Irshad et al.
SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis
Hyojun Go, byeongjun park, Jiho Jang et al.
SplatFormer: Point Transformer for Robust 3D Gaussian Splatting
Yutong Chen, Marko Mihajlovic, Xiyi Chen et al.
StochasticSplats: Stochastic Rasterization for Sorting-Free 3D Gaussian Splatting
Shakiba Kheradmand, Delio Vicini, George Kopanas et al.
StreamGS: Online Generalizable Gaussian Splatting Reconstruction for Unposed Image Streams
Yang LI, Jinglu Wang, Lei Chu et al.
SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Rendering
Hanxiao Sun, Yupeng Gao, Jin Xie et al.
Swift4D: Adaptive divide-and-conquer Gaussian Splatting for compact and efficient reconstruction of dynamic scene
Jiahao Wu, Rui Peng, Zhiyan Wang et al.
TexGaussian: Generating High-quality PBR Material via Octree-based 3D Gaussian Splatting
Bojun Xiong, Jialun Liu, JiaKui Hu et al.
ThermalGaussian: Thermal 3D Gaussian Splatting
Rongfeng Lu, Hangyu Chen, Zunjie Zhu et al.
Thin-Shell-SfT: Fine-Grained Monocular Non-rigid 3D Surface Tracking with Neural Deformation Fields
Navami Kairanda, Marc Habermann, Shanthika Shankar Naik et al.
ToF-Splatting: Dense SLAM using Sparse Time-of-Flight Depth and Multi-Frame Integration
Andrea Conti, Matteo Poggi, Valerio Cambareri et al.
Towards Realistic Example-based Modeling via 3D Gaussian Stitching
Xinyu Gao, Ziyi Yang, Bingchen Gong et al.
Trace3D: Consistent Segmentation Lifting via Gaussian Instance Tracing
Hongyu Shen, Junfeng Ni, Weishuo Li et al.
VisionPAD: A Vision-Centric Pre-training Paradigm for Autonomous Driving
Haiming Zhang, Wending Zhou, Shenzhen The Chinese University of Hongkong et al.
VoluMe – Authentic 3D Video Calls from Live Gaussian Splat Prediction
Martin de La Gorce, Charlie Hewitt, Tibor Takács et al.
VoteSplat: Hough Voting Gaussian Splatting for 3D Scene Understanding
Minchao Jiang, Shunyu Jia, Jiaming Gu et al.
Wonderland: Navigating 3D Scenes from a Single Image
Hanwen Liang, Junli Cao, Vidit Goel et al.
3D Geometry-Aware Deformable Gaussian Splatting for Dynamic View Synthesis
Zhicheng Lu, xiang guo, Le Hui et al.
3iGS: Factorised Tensorial Illumination for 3D Gaussian Splatting
Zhe Jun Tang, Tat-Jen Cham
A Compact Dynamic 3D Gaussian Representation for Real-Time Dynamic View Synthesis
Kai Katsumata, Duc Minh Vo, Hideki Nakayama
BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting
Lingzhe Zhao, Peng Wang, Peidong Liu
CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians
Yang Liu, Chuanchen Luo, Lue Fan et al.
CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussians
Avinash Paliwal, Wei Ye, Jinhui Xiong et al.
CompGS: Smaller and Faster Gaussian Splatting with Vector Quantization
K L Navaneet, Kossar Pourahmadi, Soroush Abbasi Koohpayegani et al.
Connecting Consistency Distillation to Score Distillation for Text-to-3D Generation
Zongrui Li, Minghui Hu, Qian Zheng et al.
CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization
Jiawei Zhang, Jiahe Li, Xiaohan Yu et al.
Deblurring 3D Gaussian Splatting
Byeonghyeon Lee, Howoong Lee, Xiangyu Sun et al.
Distractor-Free Novel View Synthesis via Exploiting Memorization Effect in Optimization
Yukun Wang, Kunhong Li, Minglin Chen et al.
DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting
Angelos Kratimenos, Jiahui Lei, Kostas Daniilidis
EvGGS: A Collaborative Learning Framework for Event-based Generalizable Gaussian Splatting
Jiaxu Wang, Junhao He, Ziyi Zhang et al.
FlashSplat: 2D to 3D Gaussian Splatting Segmentation Solved Optimally
Qiuhong Shen, Xingyi Yang, Xinchao Wang
Flash-Splat: 3D Reflection Removal with Flash Cues and Gaussian Splats
Mingyang Xie, Haoming Cai, Sachin Shah et al.
FSGS: Real-Time Few-shot View Synthesis using Gaussian Splatting
Zehao Zhu, Zhiwen Fan, Yifan Jiang et al.
GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing
Jing Wu, Jiawang Bian, Xinghui Li et al.
Gaussian in the wild: 3D Gaussian Splatting for Unconstrained Image Collections
Dongbin Zhang, Chuming Wang, Weitao Wang et al.
GaussianPro: 3D Gaussian Splatting with Progressive Propagation
Kai Cheng, Xiaoxiao Long, Kaizhi Yang et al.
GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces
Yingwenqi Jiang, Jiadong Tu, Yuan Liu et al.
GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views
Yaniv Wolf, Amit Bracha, Ron Kimmel
GS-IR: 3D Gaussian Splatting for Inverse Rendering
Zhihao Liang, Qi Zhang, Ying Feng et al.
GS-LRM: Large Reconstruction Model for 3D Gaussian Splatting
Kai Zhang, Sai Bi, Hao Tan et al.
GVGEN: Text-to-3D Generation with Volumetric Representation
Xianglong He, Junyi Chen, Sida Peng et al.
HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression
Yihang Chen, Qianyi Wu, Weiyao Lin et al.
HeadGaS: Real-Time Animatable Head Avatars via 3D Gaussian Splatting
Helisa Dhamo, Yinyu Nie, Arthur Moreau et al.
Human Gaussian Splatting: Real-time Rendering of Animatable Avatars
Arthur Moreau, Jifei Song, Helisa Dhamo et al.