"3d gaussian splatting" Papers
205 papers found • Page 4 of 5
Conference
VisionPAD: A Vision-Centric Pre-training Paradigm for Autonomous Driving
Haiming Zhang, Wending Zhou, Shenzhen The Chinese University of Hongkong et al.
VoluMe – Authentic 3D Video Calls from Live Gaussian Splat Prediction
Martin de La Gorce, Charlie Hewitt, Tibor Takács et al.
VoteSplat: Hough Voting Gaussian Splatting for 3D Scene Understanding
Minchao Jiang, Shunyu Jia, Jiaming Gu et al.
Wonderland: Navigating 3D Scenes from a Single Image
Hanwen Liang, Junli Cao, Vidit Goel et al.
3D Geometry-Aware Deformable Gaussian Splatting for Dynamic View Synthesis
Zhicheng Lu, xiang guo, Le Hui et al.
3iGS: Factorised Tensorial Illumination for 3D Gaussian Splatting
Zhe Jun Tang, Tat-Jen Cham
A Compact Dynamic 3D Gaussian Representation for Real-Time Dynamic View Synthesis
Kai Katsumata, Duc Minh Vo, Hideki Nakayama
BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting
Lingzhe Zhao, Peng Wang, Peidong Liu
CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians
Yang Liu, Chuanchen Luo, Lue Fan et al.
CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussians
Avinash Paliwal, Wei Ye, Jinhui Xiong et al.
CompGS: Smaller and Faster Gaussian Splatting with Vector Quantization
K L Navaneet, Kossar Pourahmadi, Soroush Abbasi Koohpayegani et al.
Connecting Consistency Distillation to Score Distillation for Text-to-3D Generation
Zongrui Li, Minghui Hu, Qian Zheng et al.
CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization
Jiawei Zhang, Jiahe Li, Xiaohan Yu et al.
Deblurring 3D Gaussian Splatting
Byeonghyeon Lee, Howoong Lee, Xiangyu Sun et al.
Distractor-Free Novel View Synthesis via Exploiting Memorization Effect in Optimization
Yukun Wang, Kunhong Li, Minglin Chen et al.
DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting
Angelos Kratimenos, Jiahui Lei, Kostas Daniilidis
EvGGS: A Collaborative Learning Framework for Event-based Generalizable Gaussian Splatting
Jiaxu Wang, Junhao He, Ziyi Zhang et al.
Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields
Shijie Zhou, Haoran Chang, Sicheng Jiang et al.
FlashSplat: 2D to 3D Gaussian Splatting Segmentation Solved Optimally
Qiuhong Shen, Xingyi Yang, Xinchao Wang
Flash-Splat: 3D Reflection Removal with Flash Cues and Gaussian Splats
Mingyang Xie, Haoming Cai, Sachin Shah et al.
FSGS: Real-Time Few-shot View Synthesis using Gaussian Splatting
Zehao Zhu, Zhiwen Fan, Yifan Jiang et al.
GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing
Jing Wu, Jiawang Bian, Xinghui Li et al.
Gaussian in the wild: 3D Gaussian Splatting for Unconstrained Image Collections
Dongbin Zhang, Chuming Wang, Weitao Wang et al.
GaussianPro: 3D Gaussian Splatting with Progressive Propagation
Kai Cheng, Xiaoxiao Long, Kaizhi Yang et al.
GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces
Yingwenqi Jiang, Jiadong Tu, Yuan Liu et al.
GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learning
Ye Yuan, Xueting Li, Yangyi Huang et al.
GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis
Shunyuan Zheng, Boyao ZHOU, Ruizhi Shao et al.
GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views
Yaniv Wolf, Amit Bracha, Ron Kimmel
GS-IR: 3D Gaussian Splatting for Inverse Rendering
Zhihao Liang, Qi Zhang, Ying Feng et al.
GS-LRM: Large Reconstruction Model for 3D Gaussian Splatting
Kai Zhang, Sai Bi, Hao Tan et al.
GVGEN: Text-to-3D Generation with Volumetric Representation
Xianglong He, Junyi Chen, Sida Peng et al.
HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression
Yihang Chen, Qianyi Wu, Weiyao Lin et al.
HeadGaS: Real-Time Animatable Head Avatars via 3D Gaussian Splatting
Helisa Dhamo, Yinyu Nie, Arthur Moreau et al.
Human Gaussian Splatting: Real-time Rendering of Animatable Avatars
Arthur Moreau, Jifei Song, Helisa Dhamo et al.
Learning 3D Geometry and Feature Consistent Gaussian Splatting for Object Removal
YUXIN WANG, Qianyi Wu, Guofeng Zhang et al.
MesonGS: Post-training Compression of 3D Gaussians via Efficient Attribute Transformation
Shuzhao Xie, Weixiang Zhang, Chen Tang et al.
Mini-Splatting: Representing Scenes with a Constrained Number of Gaussians
Guangchi Fang, Bing Wang
MirrorGaussian: Reflecting 3D Gaussians for Reconstructing Mirror Reflections
Jiayue Liu, Tang Xiao, Freeman Cheng et al.
Multi-Scale 3D Gaussian Splatting for Anti-Aliased Rendering
Zhiwen Yan, Weng Fei Low, Yu Chen et al.
Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting
Jeongmin Bae, Seoha Kim, Youngsik Yun et al.
PFGS: High Fidelity Point Cloud Rendering via Feature Splatting
Jiaxu Wang, Zhang Ziyi, Junhao He et al.
Pixel-GS Density Control with Pixel-aware Gradient for 3D Gaussian Splatting
Zheng Zhang, WENBO HU, Yixing Lao et al.
Relightable Gaussian Codec Avatars
Shunsuke Saito, Gabriel Schwartz, Tomas Simon et al.
Revising Densification in Gaussian Splatting
Samuel Rota Bulò, Lorenzo Porzi, Peter Kontschieder
SAGS: Structure-Aware 3D Gaussian Splatting
Evangelos Ververas, Rolandos Alexandros Potamias, Song Jifei et al.
Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
Tao Lu, Mulin Yu, Linning Xu et al.
Superpoint Gaussian Splatting for Real-Time High-Fidelity Dynamic Scene Reconstruction
Diwen Wan, Ruijie Lu, Gang Zeng
Surface Reconstruction for 3D Gaussian Splatting via Local Structural Hints
Qianyi Wu, Jianmin Zheng, Jianfei Cai
SWAG: Splatting in the Wild images with Appearance-conditioned Gaussians
Hiba Dahmani, Moussab Bennehar, Nathan Piasco et al.
SWinGS: Sliding Windows for Dynamic 3D Gaussian Splatting
Richard Shaw, Michal Nazarczuk, Song Jifei et al.