"novel view synthesis" Papers
228 papers found • Page 5 of 5
Conference
OSN: Infinite Representations of Dynamic 3D Scenes from Monocular Videos
Ziyang Song, Jinxi Li, Bo Yang
Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting
Jeongmin Bae, Seoha Kim, Youngsik Yun et al.
Physically Plausible Color Correction for Neural Radiance Fields
Qi Zhang, Ying Feng, HONGDONG LI
Pixel-GS Density Control with Pixel-aware Gradient for 3D Gaussian Splatting
Zheng Zhang, WENBO HU, Yixing Lao et al.
pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction
David Charatan, Sizhe Lester Li, Andrea Tagliasacchi et al.
PolyOculus: Simultaneous Multi-view Image-based Novel View Synthesis
Jason Yu, Tristan Aumentado-Armstrong, Fereshteh Forghani et al.
RaFE: Generative Radiance Fields Restoration
Zhongkai Wu, Ziyu Wan, Jing Zhang et al.
Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting
Zeyu Yang, Hongye Yang, Zijie Pan et al.
ReconFusion: 3D Reconstruction with Diffusion Priors
Rundi Wu, Ben Mildenhall, Philipp Henzler et al.
REFRAME: Reflective Surface Real-Time Rendering for Mobile Devices
Chaojie Ji, Yufeng Li, Yiyi Liao
Repaint123: Fast and High-quality One Image to 3D Generation with Progressive Controllable Repainting
Junwu Zhang, Zhenyu Tang, Yatian Pang et al.
Revising Densification in Gaussian Splatting
Samuel Rota Bulò, Lorenzo Porzi, Peter Kontschieder
RPBG: Towards Robust Neural Point-based Graphics in the Wild
Qingtian Zhu, Zizhuang Wei, Zhongtian Zheng et al.
Scene Coordinate Reconstruction: Posing of Image Collections via Incremental Learning of a Relocalizer
Eric Brachmann, Jamie Wynn, Shuai Chen et al.
SparseCraft: Few-Shot Neural Reconstruction through Stereopsis Guided Geometric Linearization
Mae Younes, Amine Ouasfi, Adnane Boukhayma
SpectralNeRF: Physically Based Spectral Rendering with Neural Radiance Field
Ru Li, Jia Liu, Guanghui Liu et al.
Superpoint Gaussian Splatting for Real-Time High-Fidelity Dynamic Scene Reconstruction
Diwen Wan, Ruijie Lu, Gang Zeng
Surface Reconstruction for 3D Gaussian Splatting via Local Structural Hints
Qianyi Wu, Jianmin Zheng, Jianfei Cai
SV3D: Novel Multi-view Synthesis and 3D Generation from a Single Image using Latent Video Diffusion
Vikram Voleti, Chun-Han Yao, Mark Boss et al.
SWinGS: Sliding Windows for Dynamic 3D Gaussian Splatting
Richard Shaw, Michal Nazarczuk, Song Jifei et al.
TCLC-GS: Tightly Coupled LiDAR-Camera Gaussian Splatting for Autonomous Driving
Cheng Zhao, su sun, Ruoyu Wang et al.
UNIKD: UNcertainty-Filtered Incremental Knowledge Distillation for Neural Implicit Representation
Mengqi GUO, Chen Li, Hanlin Chen et al.
VEGS: View Extrapolation of Urban Scenes in 3D Gaussian Splatting using Learned Priors
Sungwon Hwang, Min-Jung Kim, Taewoong Kang et al.
VersatileGaussian: Real-time Neural Rendering for Versatile Tasks using Gaussian Splatting
Renjie Li, Zhiwen Fan, Bohua Wang et al.
Viewpoint textual inversion: discovering scene representations and 3D view control in 2D diffusion models
James Burgess, Kuan-Chieh Wang, Serena Yeung-Levy
Visual Relationship Transformation
Xiaoyu Xu, Jiayan Qiu, Baosheng Yu et al.
Volumetric Rendering with Baked Quadrature Fields
Gopal Sharma, Daniel Rebain, Kwang Moo Yi et al.
ZeroNVS: Zero-Shot 360-Degree View Synthesis from a Single Image
Kyle Sargent, Zizhang Li, Tanmay Shah et al.