"novel view synthesis" Papers
228 papers found • Page 1 of 5
Conference
3D Gaussian Flats: Hybrid 2D/3D Photometric Scene Reconstruction
Maria Taktasheva, Lily Goli, Alessandro Fiorini et al.
4D3R: Motion-Aware Neural Reconstruction and Rendering of Dynamic Scenes from Monocular Videos
Mengqi Guo, Bo Xu, Yanyan Li et al.
Anti-Aliased 2D Gaussian Splatting
Mae Younes, Adnane Boukhayma
AnyMap: Learning a General Camera Model for Structure-from-Motion with Unknown Distortion in Dynamic Scenes
Andrea Porfiri Dal Cin, Georgi Dikov, Jihong Ju et al.
BillBoard Splatting (BBSplat): Learnable Textured Primitives for Novel View Synthesis
David Svitov, Pietro Morerio, Lourdes Agapito et al.
Can NeRFs "See" without Cameras?
Chaitanya Amballa, Yu-Lin Wei, Sattwik Basu et al.
CAT4D: Create Anything in 4D with Multi-View Video Diffusion Models
Rundi Wu, Ruiqi Gao, Ben Poole et al.
CATSplat: Context-Aware Transformer with Spatial Guidance for Generalizable 3D Gaussian Splatting from A Single-View Image
Wonseok Roh, Hwanhee Jung, JongWook Kim et al.
CGS-GAN: 3D Consistent Gaussian Splatting GANs for High Resolution Human Head Synthesis
Florian Barthel, Wieland Morgenstern, Paul Hinzer et al.
CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenes
Yang Liu, Chuanchen Luo, Zhongkai Mao et al.
CLiFT: Compressive Light-Field Tokens for Compute Efficient and Adaptive Neural Rendering
Zhengqing Wang, Yuefan Wu, Jiacheng Chen et al.
Contact-Aware Amodal Completion for Human-Object Interaction via Multi-Regional Inpainting
Seunggeun Chi, Pin-Hao Huang, Enna Sachdeva et al.
Deep Gaussian from Motion: Exploring 3D Geometric Foundation Models for Gaussian Splatting
Yu Chen, Rolandos Alexandros Potamias, Evangelos Ververas et al.
Depth-Guided Bundle Sampling for Efficient Generalizable Neural Radiance Field Reconstruction
Li Fang, Hao Zhu, Longlong Chen et al.
DiET-GS: Diffusion Prior and Event Stream-Assisted Motion Deblurring 3D Gaussian Splatting
Seungjun Lee, Gim Hee Lee
DiST-4D: Disentangled Spatiotemporal Diffusion with Metric Depth for 4D Driving Scene Generation
Jiazhe Guo, Yikang Ding, Xiwu Chen et al.
DOF-GS: Adjustable Depth-of-Field 3D Gaussian Splatting for Post-Capture Refocusing, Defocus Rendering and Blur Removal
Yujie Wang, Praneeth Chakravarthula, Baoquan Chen
DropGaussian: Structural Regularization for Sparse-view Gaussian Splatting
Hyunwoo Park, Gun Ryu, Wonjun Kim
DropoutGS: Dropping Out Gaussians for Better Sparse-view Rendering
Yexing Xu, Longguang Wang, Minglin Chen et al.
Dynamic Gaussian Splatting from Defocused and Motion-blurred Monocular Videos
Xuankai Zhang, Junjin Xiao, Qing Zhang
EGGS: Exchangeable 2D/3D Gaussian Splatting for Geometry-Appearance Balanced Novel View Synthesis
Yancheng Zhang, Guangyu Sun, Chen Chen
Enhanced Velocity Field Modeling for Gaussian Video Reconstruction
Zhenyang Li, Xiaoyang Bai, Tongchen Zhang et al.
Enhancing Close-up Novel View Synthesis via Pseudo-labeling
Jiatong Xia, Libo Sun, Lingqiao Liu
EnvGS: Modeling View-Dependent Appearance with Environment Gaussian
Tao Xie, Xi Chen, Zhen Xu et al.
EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesis
Sheng Miao, Jiaxin Huang, Dongfeng Bai et al.
EVPGS: Enhanced View Prior Guidance for Splatting-based Extrapolated View Synthesis
Jiahe Li, Feiyu Wang, Xiaochao Qu et al.
ExploreGS: Explorable 3D Scene Reconstruction with Virtual Camera Samplings and Diffusion Priors
Minsu Kim, Subin Jeon, In Cho et al.
Extrapolated Urban View Synthesis Benchmark
Xiangyu Han, Zhen Jia, Boyi Li et al.
Faster and Better 3D Splatting via Group Training
Chengbo Wang, Guozheng Ma, Yizhen Lao et al.
Fast Feedforward 3D Gaussian Splatting Compression
Yihang Chen, Qianyi Wu, Mengyao Li et al.
FatesGS: Fast and Accurate Sparse-View Surface Reconstruction Using Gaussian Splatting with Depth-Feature Consistency
Han Huang, Yulun Wu, Chao Deng et al.
Feat2GS: Probing Visual Foundation Models with Gaussian Splatting
Yue Chen, Xingyu Chen, Anpei Chen et al.
FlexGS: Train Once, Deploy Everywhere with Many-in-One Flexible 3D Gaussian Splatting
Hengyu Liu, Yuehao Wang, Chenxin Li et al.
Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors
Lin-Zhuo Chen, Kangjie Liu, Youtian Lin et al.
FlowR: Flowing from Sparse to Dense 3D Reconstructions
Tobias Fischer, Samuel Rota Bulò, Yung-Hsu Yang et al.
FreeVS: Generative View Synthesis on Free Driving Trajectory
Qitai Wang, Lue Fan, Yuqi Wang et al.
GaussHDR: High Dynamic Range Gaussian Splatting via Learning Unified 3D and 2D Local Tone Mapping
Jinfeng Liu, Lingtong Kong, Bo Li et al.
Gaussian Head & Shoulders: High Fidelity Neural Upper Body Avatars with Anchor Gaussian Guided Texture Warping
Tianhao Wu, Jing Yang, Zhilin Guo et al.
GaussianSpa: An “Optimizing-Sparsifying” Simplification Framework for Compact and High-Quality 3D Gaussian Splatting
Yangming Zhang, Wenqi Jia, Wei Niu et al.
GBC-Splat: Generalizable Gaussian-Based Clothed Human Digitalization under Sparse RGB Cameras
Hanzhang Tu, Zhanfeng Liao, Boyao Zhou et al.
GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Control
Xuanchi Ren, Tianchang Shen, Jiahui Huang et al.
GenFusion: Closing the Loop between Reconstruction and Generation via Videos
Sibo Wu, Congrong Xu, Binbin Huang et al.
GGS: Generalizable Gaussian Splatting for Lane Switching in Autonomous Driving
Huasong Han, Kaixuan Zhou, Xiaoxiao Long et al.
GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering
Hongze CHEN, Zehong Lin, Jun Zhang
Glad: A Streaming Scene Generator for Autonomous Driving
Bin Xie, Yingfei Liu, Tiancai Wang et al.
Glossy Object Reconstruction with Cost-effective Polarized Acquisition
Bojian Wu, YIFAN PENG, Ruizhen Hu et al.
GURecon: Learning Detailed 3D Geometric Uncertainties for Neural Surface Reconstruction
Zesong Yang, Ru Zhang, Jiale Shi et al.
Hardware-Rasterized Ray-Based Gaussian Splatting
Samuel Rota Bulò, Lorenzo Porzi, Nemanja Bartolovic et al.
Harnessing Frequency Spectrum Insights for Image Copyright Protection Against Diffusion Models
Zhenguang Liu, Chao Shuai, Shaojing Fan et al.
HiMoR: Monocular Deformable Gaussian Reconstruction with Hierarchical Motion Representation
Yiming Liang, Tianhan Xu, Yuta Kikuchi