"gaussian splatting" Papers
85 papers found • Page 1 of 2
Conference
4D Gaussian Splatting SLAM
Yanyan Li, Youxu Fang, Zunjie Zhu et al.
BillBoard Splatting (BBSplat): Learnable Textured Primitives for Novel View Synthesis
David Svitov, Pietro Morerio, Lourdes Agapito et al.
CL-Splats: Continual Learning of Gaussian Splatting with Local Optimization
Jan Ackermann, Jonas Kulhanek, Shengqu Cai et al.
ComPC: Completing a 3D Point Cloud with 2D Diffusion Priors
Tianxin Huang, Zhiwen Yan, Yuyang Zhao et al.
COS3D: Collaborative Open-Vocabulary 3D Segmentation
Runsong Zhu, Ka-Hei Hui, Zhengzhe Liu et al.
Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting
Hanxi Liu, Yifang Men, Zhouhui Lian
CULTURE3D: A Large-Scale and Diverse Dataset of Cultural Landmarks and Terrains for Gaussian-Based Scene Rendering
xinyi zheng, Steve Zhang, Weizhe Lin et al.
D$^2$GS: Dense Depth Regularization for LiDAR-free Urban Scene Reconstruction
Kejing Xia, Jidong Jia, Ke Jin et al.
Deformable Radial Kernel Splatting
Yihua Huang, Mingxian Lin, Yangtian Sun et al.
DeGauss: Dynamic-Static Decomposition with Gaussian Splatting for Distractor-free 3D Reconstruction
Rui Wang, Quentin Lohmeyer, Mirko Meboldt et al.
DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenes
Chensheng Peng, Chengwei Zhang, Yixiao Wang et al.
Diffusion Feature Field for Text-based 3D Editing with Gaussian Splatting
Eunseo Koh, Sangeek Hyun, MinKyu Lee et al.
DirectTriGS: Triplane-based Gaussian Splatting Field Representation for 3D Generation
Xiaoliang Ju, Hongsheng Li
Dynamic Gaussian Splatting from Defocused and Motion-blurred Monocular Videos
Xuankai Zhang, Junjin Xiao, Qing Zhang
Easy3D: A Simple Yet Effective Method for 3D Interactive Segmentation
Andrea Simonelli, Norman Müller, Peter Kontschieder
Efficient Gaussian Splatting for Monocular Dynamic Scene Rendering via Sparse Time-Variant Attribute Modeling
Hanyang Kong, Xingyi Yang, Xinchao Wang
EG4D: Explicit Generation of 4D Object without Score Distillation
Qi Sun, Zhiyang Guo, Ziyu Wan et al.
EigenGS Representation: From Eigenspace to Gaussian Image Space
LO-WEI TAI, Ching-En Ching En, Li et al.
EVPGS: Enhanced View Prior Guidance for Splatting-based Extrapolated View Synthesis
Jiahe Li, Feiyu Wang, Xiaochao Qu et al.
FatesGS: Fast and Accurate Sparse-View Surface Reconstruction Using Gaussian Splatting with Depth-Feature Consistency
Han Huang, Yulun Wu, Chao Deng et al.
Feat2GS: Probing Visual Foundation Models with Gaussian Splatting
Yue Chen, Xingyu Chen, Anpei Chen et al.
Free360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views
Chong Bao, Xiyu Zhang, Zehao Yu et al.
FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstruction
Jiale Xu, Shenghua Gao, Ying Shan
GASP: Gaussian Avatars with Synthetic Priors
Jack Saunders, Charlie Hewitt, Yanan Jian et al.
GaussianFlowOcc: Sparse and Weakly Supervised Occupancy Estimation using Gaussian Splatting and Temporal Flow
Simon Boeder, Fabian Gigengack, Benjamin Risse
GaussianOcc: Fully Self-supervised and Efficient 3D Occupancy Estimation with Gaussian Splatting
Wanshui Gan, Fang Liu, Hongbin Xu et al.
Gaussian Splatting for Efficient Satellite Image Photogrammetry
Luca Savant Aira, Gabriele Facciolo, Thibaud Ehret
Gaussian Splatting Lucas-Kanade
Liuyue Xie, Joel Julin, Koichiro Niinuma et al.
GaussRender: Learning 3D Occupancy with Gaussian Rendering
Loick Chambon, Eloi Zablocki, Alexandre Boulch et al.
GBC-Splat: Generalizable Gaussian-Based Clothed Human Digitalization under Sparse RGB Cameras
Hanzhang Tu, Zhanfeng Liao, Boyao Zhou et al.
GEAL: Generalizable 3D Affordance Learning with Cross-Modal Consistency
Dongyue Lu, Lingdong Kong, Tianxin Huang et al.
Generalized and Efficient 2D Gaussian Splatting for Arbitrary-scale Super-Resolution
Du Chen, Liyi Chen, Zhengqiang ZHANG et al.
GeoAvatar: Adaptive Geometrical Gaussian Splatting for 3D Head Avatar
SeungJun Moon, Hah Min Lew, Seungeun Lee et al.
GGS: Generalizable Gaussian Splatting for Lane Switching in Autonomous Driving
Huasong Han, Kaixuan Zhou, Xiaoxiao Long et al.
GS-ID: Illumination Decomposition on Gaussian Splatting via Adaptive Light Aggregation and Diffusion-Guided Material Priors
Kang DU, Zhihao Liang, Yulin Shen et al.
GS-LIVM: Real-Time Photo-Realistic LiDAR-Inertial-Visual Mapping with Gaussian Splatting
Yusen XIE, Zhenmin Huang, Jin Wu et al.
GS-ProCams: Gaussian Splatting-Based Projector-Camera Systems
Qingyue Deng, Jijiang Li, Haibin Ling et al.
GSV3D: Gaussian Splatting-based Geometric Distillation with Stable Video Diffusion for Single-Image 3D Object Generation
Ye Tao, jiawei zhang, Yahao Shi et al.
High-fidelity 3D Object Generation from Single Image with RGBN-Volume Gaussian Reconstruction Model
Yiyang Shen, Kun Zhou, He Wang et al.
HoliGS: Holistic Gaussian Splatting for Embodied View Synthesis
Xiaoyuan Wang, Yizhou Zhao, Botao Ye et al.
HUG: Hierarchical Urban Gaussian Splatting with Block-Based Reconstruction for Large-Scale Aerial Scenes
Mai Su, Zhongtao Wang, Huishan Au et al.
Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splatting
Jinbo Yan, Rui Peng, Zhiyan Wang et al.
InstantSplamp: Fast and Generalizable Stenography Framework for Generative Gaussian Splatting
Chenxin Li, Hengyu Liu, Zhiwen Fan et al.
LUDVIG: Learning-Free Uplifting of 2D Visual Features to Gaussian Splatting Scenes
Juliette Marrie, Romain Menegaux, Michael Arbel et al.
Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh
Xiangjun Gao, Xiaoyu Li, Yiyu Zhuang et al.
MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inference
Wenyuan Zhang, Jimin Tang, Weiqi Zhang et al.
Mitigating Ambiguities in 3D Classification with Gaussian Splatting
Ruiqi Zhang, Hao Zhu, Jingyi Zhao et al.
MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors
Qingming LIU, Yuan Liu, Jiepeng Wang et al.
MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffolds
Jiahui Lei, Yijia Weng, Adam W Harley et al.
MV-DUSt3R+: Single-Stage Scene Reconstruction from Sparse Views In 2 Seconds
Zhenggang Tang, Yuchen Fan, Dilin Wang et al.