Poster "3d gaussian splatting" Papers
170 papers found • Page 1 of 4
Conference
3D Gaussian Splatting based Scene-independent Relocalization with Unidirectional and Bidirectional Feature Fusion
Junyi Wang, Yuze Wang, Wantong Duan et al.
3D-GSW: 3D Gaussian Splatting for Robust Watermarking
Youngdong Jang, Hyunje Park, Feng Yang et al.
3DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splatting
Qi Wu, Janick Martinez Esturo, Ashkan Mirzaei et al.
3D-HGS: 3D Half-Gaussian Splatting
Haolin Li, Jinyang Liu, Mario Sznaier et al.
3D-SPATIAL MULTIMODAL MEMORY
Xueyan Zou, Yuchen Song, Ri-Zhao Qiu et al.
4D3R: Motion-Aware Neural Reconstruction and Rendering of Dynamic Scenes from Monocular Videos
Mengqi Guo, Bo Xu, Yanyan Li et al.
Apply Hierarchical-Chain-of-Generation to Complex Attributes Text-to-3D Generation
Yiming Qin, Zhu Xu, Yang Liu
Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation and Reconstruction
Yuanhao Cai, He Zhang, Kai Zhang et al.
BARD-GS: Blur-Aware Reconstruction of Dynamic Scenes via Gaussian Splatting
Yiren Lu, Yunlai Zhou, Disheng Liu et al.
BIGS: Bimanual Category-agnostic Interaction Reconstruction from Monocular Videos via 3D Gaussian Splatting
Jeongwan On, Kyeonghwan Gwak, Gunyoung Kang et al.
Bridging Diffusion Models and 3D Representations: A 3D Consistent Super-Resolution Framework
Yi-Ting Chen, Ting-Hsuan Liao, Pengsheng Guo et al.
Building Interactable Replicas of Complex Articulated Objects via Gaussian Splatting
Yu Liu, Baoxiong Jia, Ruijie Lu et al.
Can3Tok: Canonical 3D Tokenization and Latent Modeling of Scene-Level 3D Gaussians
Quankai Gao, Iliyan Georgiev, Tuanfeng Wang et al.
CAT-3DGS: A Context-Adaptive Triplane Approach to Rate-Distortion-Optimized 3DGS Compression
Yu-Ting Zhan, Cheng-Yuan Ho, He-Bi Yang et al.
CATSplat: Context-Aware Transformer with Spatial Guidance for Generalizable 3D Gaussian Splatting from A Single-View Image
Wonseok Roh, Hwanhee Jung, JongWook Kim et al.
CCL-LGS: Contrastive Codebook Learning for 3D Language Gaussian Splatting
Lei Tian, Xiaomin Li, Liqian Ma et al.
CF3: Compact and Fast 3D Feature Fields
Hyunjoon Lee, Joonkyu Min, Jaesik Park
CGS-GAN: 3D Consistent Gaussian Splatting GANs for High Resolution Human Head Synthesis
Florian Barthel, Wieland Morgenstern, Paul Hinzer et al.
CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenes
Yang Liu, Chuanchen Luo, Zhongkai Mao et al.
CoMoGaussian: Continuous Motion-Aware Gaussian Splatting from Motion-Blurred Images
Jungho Lee, DongHyeong Kim, Dogyoon Lee et al.
Compression of 3D Gaussian Splatting with Optimized Feature Planes and Standard Video Codecs
Soonbin Lee, Fangwen Shu, Yago Sanchez de la Fuente et al.
ContraGS: Codebook-Condensed and Trainable Gaussian Splatting for Fast, Memory-Efficient Reconstruction
Sankeerth Durvasula, Sharanshangar Muhunthan, Zain Moustafa et al.
CTRL-D: Controllable Dynamic 3D Scene Editing with Personalized 2D Diffusion
Kai He, Chin-Hsuan Wu, Igor Gilitschenski
DC4GS: Directional Consistency-Driven Adaptive Density Control for 3D Gaussian Splatting
Moonsoo Jeong, Dongbeen Kim, Minseong Kim et al.
Deep Gaussian from Motion: Exploring 3D Geometric Foundation Models for Gaussian Splatting
Yu Chen, Rolandos Alexandros Potamias, Evangelos Ververas et al.
DiET-GS: Diffusion Prior and Event Stream-Assisted Motion Deblurring 3D Gaussian Splatting
Seungjun Lee, Gim Hee Lee
DOF-GS: Adjustable Depth-of-Field 3D Gaussian Splatting for Post-Capture Refocusing, Defocus Rendering and Blur Removal
Yujie Wang, Praneeth Chakravarthula, Baoquan Chen
DreamCatalyst: Fast and High-Quality 3D Editing via Controlling Editability and Identity Preservation
Jiwook Kim, Seonho Lee, Jaeyo Shin et al.
DriveDreamer4D: World Models Are Effective Data Machines for 4D Driving Scene Representation
Guosheng Zhao, Chaojun Ni, Xiaofeng Wang et al.
DropGaussian: Structural Regularization for Sparse-view Gaussian Splatting
Hyunwoo Park, Gun Ryu, Wonjun Kim
DropoutGS: Dropping Out Gaussians for Better Sparse-view Rendering
Yexing Xu, Longguang Wang, Minglin Chen et al.
EAP-GS: Efficient Augmentation of Pointcloud for 3D Gaussian Splatting in Few-shot Scene Reconstruction
Dongrui Dai, Yuxiang Xing
EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesis
Sheng Miao, Jiaxin Huang, Dongfeng Bai et al.
ExploreGS: Explorable 3D Scene Reconstruction with Virtual Camera Samplings and Diffusion Priors
Minsu Kim, Subin Jeon, In Cho et al.
Extrapolated Urban View Synthesis Benchmark
Xiangyu Han, Zhen Jia, Boyi Li et al.
Faster and Better 3D Splatting via Group Training
Chengbo Wang, Guozheng Ma, Yizhen Lao et al.
Fast Feedforward 3D Gaussian Splatting Compression
Yihang Chen, Qianyi Wu, Mengyao Li et al.
FlexGS: Train Once, Deploy Everywhere with Many-in-One Flexible 3D Gaussian Splatting
Hengyu Liu, Yuehao Wang, Chenxin Li et al.
Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors
Lin-Zhuo Chen, Kangjie Liu, Youtian Lin et al.
Flux4D: Flow-based Unsupervised 4D Reconstruction
Jingkang Wang, Henry Che, Yun Chen et al.
FruitNinja: 3D Object Interior Texture Generation with Gaussian Splatting
Fangyu Wu, Yuhao Chen
GaRe: Relightable 3D Gaussian Splatting for Outdoor Scenes from Unconstrained Photo Collections
Haiyang Bai, Jiaqi Zhu, Songru Jiang et al.
GaussHDR: High Dynamic Range Gaussian Splatting via Learning Unified 3D and 2D Local Tone Mapping
Jinfeng Liu, Lingtong Kong, Bo Li et al.
Gaussian Head & Shoulders: High Fidelity Neural Upper Body Avatars with Anchor Gaussian Guided Texture Warping
Tianhao Wu, Jing Yang, Zhilin Guo et al.
GaussianProperty: Integrating Physical Properties to 3D Gaussians with LMMs
Xinli Xu, Wenhang Ge, Dicong Qiu et al.
GaussianSpa: An “Optimizing-Sparsifying” Simplification Framework for Compact and High-Quality 3D Gaussian Splatting
Yangming Zhang, Wenqi Jia, Wei Niu et al.
Gaussian Splatting Feature Fields for (Privacy-Preserving) Visual Localization
Maxime Pietrantoni, Gabriela Csurka, Torsten Sattler
GauSTAR: Gaussian Surface Tracking and Reconstruction
Chengwei Zheng, Lixin Xue, Juan Jose Zarate et al.
GeGS-PCR: Fast and Robust Color 3D Point Cloud Registration with Two-Stage Geometric-3DGS Fusion
Jiayi Tian, Haiduo Huang, Tian Xia et al.
Generalizable Hand-Object Modeling from Monocular RGB Images via 3D Gaussians
Xingyu Liu, Pengfei Ren, Qi Qi et al.