Poster "neural radiance fields" Papers
148 papers found • Page 1 of 3
Conference
3D-HGS: 3D Half-Gaussian Splatting
Haolin Li, Jinyang Liu, Mario Sznaier et al.
4D3R: Motion-Aware Neural Reconstruction and Rendering of Dynamic Scenes from Monocular Videos
Mengqi Guo, Bo Xu, Yanyan Li et al.
4D Gaussian Splatting SLAM
Yanyan Li, Youxu Fang, Zunjie Zhu et al.
AniSDF: Fused-Granularity Neural Surfaces with Anisotropic Encoding for High-Fidelity 3D Reconstruction
Jingnan Gao, Zhuo Chen, Xiaokang Yang et al.
BIGS: Bimanual Category-agnostic Interaction Reconstruction from Monocular Videos via 3D Gaussian Splatting
Jeongwan On, Kyeonghwan Gwak, Gunyoung Kang et al.
Boost 3D Reconstruction using Diffusion-based Monocular Camera Calibration
Junyuan Deng, Wei Yin, Xiaoyang Guo et al.
Bridging Diffusion Models and 3D Representations: A 3D Consistent Super-Resolution Framework
Yi-Ting Chen, Ting-Hsuan Liao, Pengsheng Guo et al.
Bringing NeRFs to the Latent Space: Inverse Graphics Autoencoder
Antoine Schnepf, Karim Kassab, Jean-Yves Franceschi et al.
Can NeRFs "See" without Cameras?
Chaitanya Amballa, Yu-Lin Wei, Sattwik Basu et al.
CTRL-D: Controllable Dynamic 3D Scene Editing with Personalized 2D Diffusion
Kai He, Chin-Hsuan Wu, Igor Gilitschenski
Deep Gaussian from Motion: Exploring 3D Geometric Foundation Models for Gaussian Splatting
Yu Chen, Rolandos Alexandros Potamias, Evangelos Ververas et al.
Depth-Guided Bundle Sampling for Efficient Generalizable Neural Radiance Field Reconstruction
Li Fang, Hao Zhu, Longlong Chen et al.
DiSCO-3D : Discovering and Segmenting Sub-Concepts from Open-vocabulary Queries in NeRF
Doriand Petit, Steve Bourgeois, Vincent Gay-Bellile et al.
DreamCatalyst: Fast and High-Quality 3D Editing via Controlling Editability and Identity Preservation
Jiwook Kim, Seonho Lee, Jaeyo Shin et al.
DriveDreamer4D: World Models Are Effective Data Machines for 4D Driving Scene Representation
Guosheng Zhao, Chaojun Ni, Xiaofeng Wang et al.
FFaceNeRF: Few-shot Face Editing in Neural Radiance Fields
Kwan Yun, Chaelin Kim, Hangyeul Shin et al.
Flux4D: Flow-based Unsupervised 4D Reconstruction
Jingkang Wang, Henry Che, Yun Chen et al.
GaRe: Relightable 3D Gaussian Splatting for Outdoor Scenes from Unconstrained Photo Collections
Haiyang Bai, Jiaqi Zhu, Songru Jiang et al.
GAS: Generative Avatar Synthesis from a Single Image
Yixing Lu, Junting Dong, YoungJoong Kwon et al.
Gaussian Splatting for Efficient Satellite Image Photogrammetry
Luca Savant Aira, Gabriele Facciolo, Thibaud Ehret
Generalizable Hand-Object Modeling from Monocular RGB Images via 3D Gaussians
Xingyu Liu, Pengfei Ren, Qi Qi et al.
GO-N3RDet: Geometry Optimized NeRF-enhanced 3D Object Detector
Zechuan Li, Hongshan Yu, Yihao Ding et al.
GS-LiDAR: Generating Realistic LiDAR Point Clouds with Panoramic Gaussian Splatting
Junzhe Jiang, Chun Gu, Yurui Chen et al.
GS-LIVM: Real-Time Photo-Realistic LiDAR-Inertial-Visual Mapping with Gaussian Splatting
Yusen XIE, Zhenmin Huang, Jin Wu et al.
HyRF: Hybrid Radiance Fields for Memory-efficient and High-quality Novel View Synthesis
Zipeng Wang, Dan Xu
Identity-preserving Distillation Sampling by Fixed-Point Iterator
SeonHwa Kim, Jiwon Kim, Soobin Park et al.
InstantSplamp: Fast and Generalizable Stenography Framework for Generative Gaussian Splatting
Chenxin Li, Hengyu Liu, Zhiwen Fan et al.
Layered Motion Fusion: Lifting Motion Segmentation to 3D in Egocentric Videos
Vadim Tschernezki, Diane Larlus, Andrea Vedaldi et al.
LiDAR-RT: Gaussian-based Ray Tracing for Dynamic LiDAR Re-simulation
Chenxu Zhou, Lvchang Fu, Sida Peng et al.
LIRM: Large Inverse Rendering Model for Progressive Reconstruction of Shape, Materials and View-dependent Radiance Fields
Zhengqin Li, Dilin Wang, Ka chen et al.
LookCloser: Frequency-aware Radiance Field for Tiny-Detail Scene
Xiaoyu Zhang, Weihong Pan, Chong Bao et al.
Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustment
Ziteng Cui, Xuangeng Chu, Tatsuya Harada
Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh
Xiangjun Gao, Xiaoyu Li, Yiyu Zhuang et al.
MS-GS: Multi-Appearance Sparse-View 3D Gaussian Splatting in the Wild
Deming Li, Kaiwen Jiang, Yutao Tang et al.
Multimodal LiDAR-Camera Novel View Synthesis with Unified Pose-free Neural Fields
Weiyi Xue, Fan Lu, Yunwei Zhu et al.
MultimodalStudio: A Heterogeneous Sensor Dataset and Framework for Neural Rendering across Multiple Imaging Modalities
Federico Lincetto, Gianluca Agresti, Mattia Rossi et al.
NeRAF: 3D Scene Infused Neural Radiance and Acoustic Fields
Amandine Brunetto, Sascha Hornauer, Fabien Moutarde
NeRF Is a Valuable Assistant for 3D Gaussian Splatting
Shuangkang Fang, I-Chao Shen, Takeo Igarashi et al.
NeuralSVG: An Implicit Representation for Text-to-Vector Generation
Sagi Polaczek, Yuval Alaluf, Elad Richardson et al.
NeuroRenderedFake: A Challenging Benchmark to Detect Fake Images Generated by Advanced Neural Rendering Methods
Chengdong Dong, B. V. K. Vijaya Kumar, Zhenyu Zhou et al.
Optimize the Unseen - Fast NeRF Cleanup with Free Space Prior
Leo Segre, Shai Avidan
PBR-NeRF: Inverse Rendering with Physics-Based Neural Fields
Sean Wu, Shamik Basu, Tim Broedermann et al.
Perspective-aware 3D Gaussian Inpainting with Multi-view Consistency
Yuxin CHENG, Binxiao Huang, Taiqiang Wu et al.
Reflective Gaussian Splatting
Yuxuan Yao, Zixuan Zeng, Chun Gu et al.
Retri3D: 3D Neural Graphics Representation Retrieval
Yushi Guan, Daniel Kwan, Jean Dandurand et al.
RNG: Relightable Neural Gaussians
Jiahui Fan, Fujun Luan, Jian Yang et al.
Sparse2DGS: Geometry-Prioritized Gaussian Splatting for Surface Reconstruction from Sparse Views
Jiang Wu, Rui Li, Yu Zhu et al.
Spatially-aware Weights Tokenization for NeRF-Language Models
Andrea Amaduzzi, Pierluigi Zama Ramirez, Giuseppe Lisanti et al.
Spik-NeRF: Spiking Neural Networks for Neural Radiance Fields
Gang Wan, Qinlong Lan, Zihan Li et al.
SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Rendering
Hanxiao Sun, Yupeng Gao, Jin Xie et al.